Thursday, November 21, 2019

Spotlight: Warhammer Underworlds - Fellhoof




Hey there fellow gitz and gobbos, I'm slowly getting caught back up on my blog posts!  This time around I'm going to look at the other half of the Warhammer Underworlds Beastgrave box, The Fellhoof.  There should be a bit more to talk about with these goats, as not only did I use them in my one and only game true game, but they were also my experimental warband for a "comic style" I had recently discovered.  ** Shout to Mike @ Epic  Duck Studios.  Check out his YouTube channel for more info!  Anyway, let's get started...



Overview:
  As stated above, the overall goal was simply to experiment with a comic style of painting, essentially: bright, blocky colors, with a final stage of black lining to mimic the shading style of comic books.  (It is also called Cel shading style, but I prefer the name Comic style.)  So yeah, basically a big experiment.  With this in mind, I wanted to keep things a bit brighter with brighter skintones, less dingy brown cloth, etc.  Also, I mentioned this last time, but I really dislike the detailed bases, and it especially doesn't work well in a comic style.  In hindsight, the best thing to do would have been to leave the flooring flat, maybe do a few hashmarks here and there, and focused only on lining the risen objects.  One thing I did learn, is that Comic style seems to work best with flat surfaces, something which you don't really see a lot of on these goats.


Gashrak Fellhoof & Draknar:
  May as well start off withe main bros!  Painting wise, I painted up Gashrak in dirty, off-white rags.  Initially, the base color used was way too yellow, but I was able to tone it down.  Overall, he is a pretty busy model, with all the fur, skin, cloth, strings, necklaces, skulls, etc, etc.  Draknar is kind of the opposite, all armored up,  These guys are polar opposites in so many ways!  I attempted a darker, dirtier, nmm metal on his armor.  I really want to improve my nmm skills, but for whatever reason, the skill frustratingly eludes me!

  In my one and only game, they performed as polar opposites as well.  My opponent was really scared of Gashrak, despite the fact that he never did much, failing all his spell rolls, whiffing hits, etc.  My opponent chose to focus really heavily on him, so I didn't really see what he was capable of, but that also meant the rest of army did some work.  Draknar on the other hand was kind of the MVP, and every swing of his axe caused a gobbo to die!  Once Gashrak went down, my opponent turned towards Draknar, but by then it was already pretty late in the game, and Draknar didn't go down until one of the final activations.


Ushkor & Gnarl:
  As these goats were mostly all skintone and fur, painting them was rather simple.  There were no real surprises, no real difficulties to speak of.  (aside from the scenic base issue mentioned above)  One thing to note is that I did add a little patch of brown at the back of the hands and the forearm area, even if they were covered up, as I kind of imagined them needing to be just bit more hairy.

  On the tabletop, these goats actually were more impressive than I initially imagined, chucking arrow, after arrow at the incoming goblins.  I honestly didn't expect much to come from their shooting, as I never really thought of beastmen as solid marksmen.  Granted, their damage output is pretty low, but luckily, so is the health of goblins!  I'm sure that had more to do with their impressiveness than anything else if I'm being honest, and firing at things 3 to 4 wounds would probably not work out in my favor.


Korsh 'The Sneak' & Murghoth Half-Horn:
  Again, painting wise, they were pretty simple as they were essentially naked.  You can also get a better picture of their extra hairy hands that I mentioned above.  On Korsh, one thing that did stick out (no pun intented) was the log on his base.  I actually liked this scenic touch, although I think I could have used some more line work and essentially drawn on the lines of bark.  On Murghoth, his chest cutting was fairly interesting, although wounding yourself in battle does seem a little counter intuitive, and opens himself up to infection. (Khal Drogo says Hi!)

  In the game I played, I cannot really comment on their performance really.  My opponent set up the board is a long hallway formation, and as such, these goats were placed at the back.  My plan at set up was to have the archers center, and plugging away, while Gashrak and Draknar flanked.  Korsh and Murghoth were meant to follow up the flank as well, but they never really made it due to the limited number of actions.  All I really did with them is make a rush play at the end try and score a few extra points in the final round...


Conclusion:
  And there you have it.  All in all, I'd call this experiment a success, as I gained a bit fo confidence in the comic style of miniature painting, and learned a few helpful tips and tricks along the way.  I've really taken a liking to this unique style of painting, and it's no more or less difficult than any traditional style of painting, just requires a slightly different frame of thinking.  (and the added extra step of black lining at the end)

 Aaaaannnd, just as with my Skaeth, in a few weeks they could be YOURS!  As I'm thinking of posting them up on ebay.  I enjoyed painting them, I learned a lot, but I'm just not playing Warhammer Underworlds enough to warrant having a ton of warbands.  Truth be told, they'd be a perfect example for a Patreon drawing IF I ever reach the required goal.  I'd be more than happy to send these goats out to a lucky patron, but alas, I'll have to settle for ebay...  keep on eye out on my social media accounts or ebay directly for when the auctions for these and my Skaeth go live.


As always, thanks for reading!

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